In the last post we created an SDL2 window, now we are going to create some
pretty colors on the window using GL.
This is about as simple a GL app as you can get. All we are doing is clearing
the backbuffer with different colors. We cycle through the RGB channels at
The code can be found on my github,
It only supports macOS and Emscripten right now. You’ll have to edit the
file to include
You should see something like this.